Author Topic: ILD SOS 1.2.05  (Read 55930 times)

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Offline drlava

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Re: ILD SOS 1.2.05
« Reply #15 on: May 21, 2009, 10:10:52 pm »
Oooh, if you call < 10% 'most' then, yeah.  And I gave feedback, code corrections, suggestions, and continue to give a piece of the 'pie' to you as a good will offer.  Don't start down that path.

Offline drlava

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Re: ILD SOS 1.2.05
« Reply #16 on: May 21, 2009, 10:12:26 pm »
Yes, color shifts can and probably should be done in EzAudDac as well, agreed there.

Offline BlinkenLights

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Re: ILD SOS 1.2.05
« Reply #17 on: May 21, 2009, 10:38:55 pm »
ok so if I open this offset ilda file it aint gonna look right...
right?

Offline drlava

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Re: ILD SOS 1.2.05
« Reply #18 on: May 21, 2009, 10:42:26 pm »
right, just as when you open the ILDA test frame in most software it won't look right, either.

Recently, I have learned that the pangolin computer display attempts to correct for this, in order to show the frames as they will be seen out of the projector.  But it's not perfect, either.

Offline BlinkenLights

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Re: ILD SOS 1.2.05
« Reply #19 on: May 21, 2009, 10:49:45 pm »
well what happens if i get a SOS ild file and i try to play it as is?

Offline BlinkenLights

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Re: ILD SOS 1.2.05
« Reply #20 on: May 21, 2009, 10:50:43 pm »
and the ilda test frame only looks weird to test the balistic circle

Offline drlava

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Re: ILD SOS 1.2.05
« Reply #21 on: May 21, 2009, 11:02:48 pm »
and the ilda test frame only looks weird to test the balistic circle

Nope, the blanking tests also look weird, that is their purpose.  Read this, young padawan:
B1 and B2
http://www.laserfx.com/Backstage.LaserFX.com/Systems/Scanning1.html

If you play a SOS optimized file as-is, it should look correct, if the offsets are tuned properly in your playback system.  Some DACs have built-in offsets (RIYA, Pangolin), others don't (EasyLase) so it's up to the show software to do it.  If the show software doesn't do it, then it can still be corrected for with SOS.

Offline James

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Re: ILD SOS 1.2.05
« Reply #22 on: May 21, 2009, 11:08:54 pm »
Quote
young padawan

Steve!

Now cut that out!

James.  :)
LaserBoy is Sofa King Cool!
But it will never be Alpha King Done!

Offline BlinkenLights

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Re: ILD SOS 1.2.05
« Reply #23 on: May 21, 2009, 11:09:22 pm »
so if im making a wave i would need to re correct in laserboy or ilda SOS .. thats just weird..


Offline BlinkenLights

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Re: ILD SOS 1.2.05
« Reply #24 on: May 21, 2009, 11:14:29 pm »
Quote
young padawan

Steve!

Now cut that out!

James.  :)

yeah i get enough of that over at the PL

and dont be linking me shit, im the google king :) :)

Offline James

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Re: ILD SOS 1.2.05
« Reply #25 on: May 21, 2009, 11:16:41 pm »
That's it!

YOU'RE ALL BANNED !!!  ;)

James.  :)

PS. Gawd! I think if three laserist agree on anything at the same time, the Universe will implode!
« Last Edit: May 21, 2009, 11:20:46 pm by James »
LaserBoy is Sofa King Cool!
But it will never be Alpha King Done!

Offline BlinkenLights

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Re: ILD SOS 1.2.05
« Reply #26 on: May 21, 2009, 11:21:17 pm »
and some believe this has already happened

Offline BlinkenLights

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Re: ILD SOS 1.2.05
« Reply #27 on: May 21, 2009, 11:25:31 pm »
A common mistake that people make when trying to design something completely foolproof was to underestimate the ingenuity of complete fools

Offline drlava

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Re: ILD SOS 1.2.05
« Reply #28 on: May 21, 2009, 11:34:33 pm »
Quote
young padawan

Steve!

Now cut that out!

James.  :)

yeah i get enough of that over at the PL

and dont be linking me shit, im the google king :) :)

I was telling you to read, the link was just there to give google a rest <~;

Oh noes, someone docked me a milliwatt and I was just trying to help!

Offline BlinkenLights

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Re: ILD SOS 1.2.05
« Reply #29 on: May 21, 2009, 11:42:08 pm »
fixed

 

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