Author Topic: SaLiVA - new format  (Read 42094 times)

0 Members and 1 Guest are viewing this topic.

Offline BlinkenLights

  • he's just this guy, ya know?
  • Administrator
  • Hero Member
  • *****
  • Posts: 730
  • Milliwatts: 4
  • Gender: Male
  • 'The Messenger' by Will Cascio
    • View Profile
SaLiVA - new format
« on: April 03, 2009, 06:35:47 pm »
SaLiVA is Standard Laser Vector Art
or Super Awesome Laser Vector Art

The idea is to have a file type that that is truly flexible and usable from both an artistic and technical standpoint.

all good projects start with a great name (i know thats not true)



Offline Fanny Pack

  • Hero Member
  • *****
  • Posts: 645
  • Milliwatts: -20
  • Gender: Male
    • View Profile
Re: SaLiVA - new format
« Reply #1 on: April 03, 2009, 07:24:54 pm »
Hmmm, maybe we can work on the name later...

Offline BlinkenLights

  • he's just this guy, ya know?
  • Administrator
  • Hero Member
  • *****
  • Posts: 730
  • Milliwatts: 4
  • Gender: Male
  • 'The Messenger' by Will Cascio
    • View Profile
Re: SaLiVA - new format
« Reply #2 on: April 03, 2009, 07:33:16 pm »
ok how about it.. im thinking we store info as splines and primitives.. and then the software reads the vector data and creates output.. so a circle will only have 1 point (its origin)


Agent C

  • Guest
Re: SaLiVA - new format
« Reply #3 on: April 06, 2009, 03:42:11 pm »
Take a look at the POVRay file format.

Offline BlinkenLights

  • he's just this guy, ya know?
  • Administrator
  • Hero Member
  • *****
  • Posts: 730
  • Milliwatts: 4
  • Gender: Male
  • 'The Messenger' by Will Cascio
    • View Profile
Re: SaLiVA - new format
« Reply #4 on: April 06, 2009, 03:48:06 pm »
no YOU take a look at it.. im just the idea guy ya see.. i dont do the hard work..
I just pop off at the mouth constantly and eventually something smart comes out...


Offline Fanny Pack

  • Hero Member
  • *****
  • Posts: 645
  • Milliwatts: -20
  • Gender: Male
    • View Profile
Re: SaLiVA - new format
« Reply #5 on: April 06, 2009, 04:06:20 pm »
:)  I think we are all pretty much that way.  I guess that's why nothing ever happens.

Offline James

  • Administrator
  • Hero Member
  • *****
  • Posts: 2129
  • Milliwatts: 47
  • Gender: Male
    • View Profile
    • LaserBoy !!!
Re: SaLiVA - new format
« Reply #6 on: April 06, 2009, 04:08:12 pm »
I'm trying, but nobody listens to me!

In the mean time, I'll just keep putting good ideas to work in LaserBoy, even if no one else ever finds them or uses them!

James.  :)
LaserBoy is Sofa King Cool!
But it will never be Alpha King Done!

Offline BlinkenLights

  • he's just this guy, ya know?
  • Administrator
  • Hero Member
  • *****
  • Posts: 730
  • Milliwatts: 4
  • Gender: Male
  • 'The Messenger' by Will Cascio
    • View Profile
Re: SaLiVA - new format
« Reply #7 on: April 06, 2009, 04:12:13 pm »
well something needs to effing happen.. all this brain power in here, there is no excuse.. we just need to put our heads together and figure this shit out..

Here is a list of things i believe a new file structure should have.

Framed data and linear data layouts
(one is for animation of complex shapes the other is more like an abstract over time where the frames dont matter)

True vector storage of shapes, no extra points required


Offline James

  • Administrator
  • Hero Member
  • *****
  • Posts: 2129
  • Milliwatts: 47
  • Gender: Male
    • View Profile
    • LaserBoy !!!
Re: SaLiVA - new format
« Reply #8 on: April 06, 2009, 04:27:18 pm »
There is a lot of room for new ideas and improvements in laser display; not just in the file storage catagory.

Although.... if you want to start there, how about a uniform way to store color vector laser data in plain ASCII?

That way people could make frames in a text editor.

James.
LaserBoy is Sofa King Cool!
But it will never be Alpha King Done!

Offline Fanny Pack

  • Hero Member
  • *****
  • Posts: 645
  • Milliwatts: -20
  • Gender: Male
    • View Profile
Re: SaLiVA - new format
« Reply #9 on: April 06, 2009, 04:51:54 pm »
Does anyone not think XML is a good starting point?  I'm not saying that it is the best solution in the long run but if we are going to start designing something i think it is the best choice since we can all look at it and read it without having to twiddle bits.  It's also very object oriented so it lends itself to being able to describe anything from vectors all the way up to frames.

But, I'm jumping ahead.  First thing would be to make a wish-list of every feature that we would want to go into the file.  So add yours and everything is fair game.  And please don't start arguing about what other people put on their lists.  We can debate the pros/cons of everything later and decide on what goes and stays later.

With me?

Offline BlinkenLights

  • he's just this guy, ya know?
  • Administrator
  • Hero Member
  • *****
  • Posts: 730
  • Milliwatts: 4
  • Gender: Male
  • 'The Messenger' by Will Cascio
    • View Profile
Re: SaLiVA - new format
« Reply #10 on: April 06, 2009, 04:58:28 pm »
ABSOLUTELY ! !

a XML data structure is something that makes tons of sense..

its simple ascii and on top of that it compresses well.

it could be used as either the descriptor file for the vectors (aka vector id 1 fades from #333333 to #000000)

it could be used as actual shape storage
Code: [Select]
<shape>
    <curve>
        angle= blah
        size = blah.....
        etc.....


thats where we need to be exploring..


Offline James

  • Administrator
  • Hero Member
  • *****
  • Posts: 2129
  • Milliwatts: 47
  • Gender: Male
    • View Profile
    • LaserBoy !!!
Re: SaLiVA - new format
« Reply #11 on: April 06, 2009, 05:55:34 pm »
Whatever it is should be something that is also implemented in open source code.

Generic C++ would be the best language to use.

All of the code necessary to write, read and interpret the ASCII should be part of the distribution.

James.  :)
« Last Edit: April 06, 2009, 06:23:45 pm by James »
LaserBoy is Sofa King Cool!
But it will never be Alpha King Done!

Offline Fanny Pack

  • Hero Member
  • *****
  • Posts: 645
  • Milliwatts: -20
  • Gender: Male
    • View Profile
Re: SaLiVA - new format
« Reply #12 on: April 06, 2009, 06:52:57 pm »
Whatever it is should be something that is also implemented in open source code.

Generic C++ would be the best language to use.

All of the code necessary to write, read and interpret the ASCII should be part of the distribution.

James.  :)

Why?  Standards are never implementation specific.  It's fine to give examples in your language of choice but ultimately it's up to the developer to decide how they want to implement it. 

Offline James

  • Administrator
  • Hero Member
  • *****
  • Posts: 2129
  • Milliwatts: 47
  • Gender: Male
    • View Profile
    • LaserBoy !!!
Re: SaLiVA - new format
« Reply #13 on: April 06, 2009, 06:54:11 pm »
That's absolutely true!

However, if it is implemented in code that proves that it's a bit more than just a good idea!

James.  :)
LaserBoy is Sofa King Cool!
But it will never be Alpha King Done!

Offline BlinkenLights

  • he's just this guy, ya know?
  • Administrator
  • Hero Member
  • *****
  • Posts: 730
  • Milliwatts: 4
  • Gender: Male
  • 'The Messenger' by Will Cascio
    • View Profile
Re: SaLiVA - new format
« Reply #14 on: April 06, 2009, 06:55:14 pm »
yes at some point it has to actually work...



 

SMF spam blocked by CleanTalk
SimplePortal 2.3.7 © 2008-2023, SimplePortal