Author Topic: DXF BUG  (Read 18035 times)

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Offline James

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DXF BUG
« on: May 25, 2009, 12:44:05 pm »
Yikes!

I've been freaking out over my total revision of LaserBoy because I can't import DXF anymore. Then I start doing some looking into past versions for answers and I realize that it has been busted since the move from float to double.

So, LaserBoy_04_04_2009_v2 is the last version that can properly import DXF.

I'm really sorry if this has caused any problems for anyone.

I will fix this and everything else I can find in the new release.

It's almost ready!

James.  :)
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Offline meandean

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Re: DXF BUG
« Reply #1 on: May 26, 2009, 08:36:54 pm »
  I've also noticed that the 24 bit to palette reduction causes a crash since V3_31_09-2, when using an imported LW wave.
Exactly when did you start the move from float to double?
"Patience is for the dead."

Offline BlinkenLights

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Re: DXF BUG
« Reply #2 on: May 27, 2009, 12:00:27 am »
about 3 months ago if memory serves

 

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