struct LaserBoy_bmp (written in C)
class LaserBoy_color
class LaserBoy_palette_base : public vector<LaserBoy_color>
class LaserBoy_palette : public LaserBoy_palette_base
class LaserBoy_palette_set_base : public vector<LaserBoy_palette>
class LaserBoy_palette_set : public LaserBoy_palette_set_base
class LaserBoy_3D_double
class LaserBoy_real_vertex : public LaserBoy_3D_double, public LaserBoy_color
class LaserBoy_real_segment_base : public vector<LaserBoy_real_vertex>
class LaserBoy_real_segment : public LaserBoy_real_segment_base
class LaserBoy_real_segment_set : public vector<LaserBoy_real_segment>
class LaserBoy_ild_header
class LaserBoy_3D_short
class LaserBoy_vertex : public LaserBoy_3D_short, public LaserBoy_color
class LaserBoy_segment_base : public vector<LaserBoy_vertex>
class LaserBoy_segment : public LaserBoy_segment_base
class LaserBoy_frame : public LaserBoy_ild_header, public LaserBoy_segment
class LaserBoy_frame_set_base : public vector<LaserBoy_frame>
class LaserBoy_frame_set : public LaserBoy_frame_set_base
class LaserBoy_wave_optimization_parameters
class LaserBoy_wave_header
class LaserBoy_wave_sample
class LaserBoy_space : public LaserBoy_frame_set, public LaserBoy_palette_set
class LaserBoy_TUI : public LaserBoy_space
class LaserBoy_GUI_base
class LaserBoy_SDL_GUI : public LaserBoy_GUI_base